Tag Archives: gaming

Retention: Choose badges over leaderboards

In the first post of Sanya Weathers’ weekly “Retention” series, she discussed the importance of comparative ranking systems – rank everyone and everything.  Achievement, respect and a sense that time spent on your product is not wasted can be checked … Continue reading

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Virtual Worlds & MMOs – Better for the Environment; Easier on the Wallet

Two of the biggest goals for people over the past couple years involve saving money and saving the planet. Both are obviously worthy goals, and fairly complex issues. But when it comes to entertainment, choosing Massively Multi-Player Online games (MMO) … Continue reading

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Avatar – Part 2: Origins of the word

Excitement continues to build for the theater release of James Cameron’s upcoming epic, “Avatar,” on December 18th. The film is a 3D science-fiction action movie starring Sam Worthington as Jake Sully, a paralyzed Marine who becomes reborn as an alien … Continue reading

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Avatar – Part 1: Defining the modern avatar

Excitement continues to build for the theater release of James Cameron’s upcoming epic, “Avatar,” on December 18th. The film is a 3D science-fiction action movie starring Sam Worthington as Jake Sully, a paralyzed Marine who becomes reborn as an alien … Continue reading

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Loudcrowd – Combining Music, Video Games and Social Networking (Some Thoughts)

When I started this blog, one of the first things I mentioned was how amazing music has become in the way that we share it, listen to it and play with it. The internet has revolutionized the music industry, propelling … Continue reading

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New developments in iPhone apps play to the importance of human interaction in virtual landscapes

So I’m reading this article in Business Week about the future of gaming on Apple consoles, and by consoles I mean the iPhone. Apple has long neglected the poor Mac, leaving me playing Roller Coaster Tycoon to satisfy my computer … Continue reading

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